Video republishing

We believe in the free flow of information and so we publish under a Creative Commons Attribution / No Derivatives license (BY ND). This means you may download our online videos free of charge or republish them, provided you follow these guidelines.

For online videos

  • You cannot modify our videos, except to reflect relative changes in time and location (according to current events, if necessary) and your editorial style. If you do wish to make modifications, you need to do so with the author’s consent prior to publication.
  • You must credit the authors and their institutions, ideally at the start of the video.
  • You must credit FNEGE Médias and include a link either to our home page www.fnege-medias.fr or to the video URL . We prefer that you place the credit at the start of the video and that you include our logo.
  • You cannot sell our videos separately, but it is possible to include them on pages with advertising.
  • You must have permission to republish the images in our videos and in our articles. Some images, such as those from commercial providers, cannot be republished without permission or payment. Copyright terms are generally listed in the image caption and attribution. You may remove our images or replace them with your own. The rules are the same for graphics.
  • You cannot systematically republish all of our videos, nor can you include all of the content of our site within yours.
  • If your website operates exclusively on a paid access / subscription basis, you cannot republish our videos.
  • If your website has a paywall, any and all republished material must be offered on the free-access side of your site.

Special cases

  • Extracts: you can show the first few lines or paragraphs of a video or article and then say: “Watch the full video / Read the full article on FNEGE Médias” with a link to our site.
  • Quotes: you can quote authors provided you include a link to the video URL.
  • Translations: are technically considered to be a derivative under our creative commons license and therefore require the author’s consent. Many authors will give their consent in good faith.
  • Modifications: if you wish to make modifications to the video or text, you must do so with the author’s consent prior to publication.
  • Signed consent / copyright release forms: are not required, provided you follow these guidelines.

Latest video

03:33
Loneliness is a widespread concern among older adults, profoundly affecting their well-being. Social robots—designed to engage in social interactions and form emotional connections—are increasingly perceived as social actors in human-robot relationships and offer promising potential to alleviate loneliness. This study examines how older adults interact with social robots to address different forms of loneliness and enhance their subjective well-being. Across a pilot correlational study and two experiments, the results reveal two distinct mechanisms through which social robots improve well-being: attachment for individuals experiencing emotional loneliness and social integration for those facing social loneliness. This research contributes to the literature on loneliness, transformative consumer research, and human–robot interaction.

Latest podcast

Loneliness is a widespread concern among older adults, profoundly affecting their well-being. Social robots—designed to engage in social interactions and form emotional connections—are increasingly perceived as social actors in human-robot relationships and offer promising potential to alleviate loneliness. This study examines how older adults interact with social robots to address different forms of loneliness and enhance their subjective well-being. Across a pilot correlational study and two experiments, the results reveal two distinct mechanisms through which social robots improve well-being: attachment for individuals experiencing emotional loneliness and social integration for those facing social loneliness. This research contributes to the literature on loneliness, transformative consumer research, and human–robot interaction.